This movie is done by New Silhouette Studio from Serbia. Director is Bozidar Knezevic and producer is Ratko Obradovic. Various software was used, but Blender took a large part in production.
Final character design was drawn in GIMP by me, following some useful advises from Boris Stajic, based on sketches from Milos Vujanovic. Character was modeled as digital sculpts in Blender by me. Blender performed very good for this task, it's a perfect tool for sculpting if you don't need tens of millions verticles. All characters were sculpted in the same time, for better control of style and proportions. These sculptures was a base for final characters used for the movie.
Head is Not Dead